diff --git a/main.odin b/main.odin index ed84676..533cfd4 100644 --- a/main.odin +++ b/main.odin @@ -119,7 +119,6 @@ init_sdl :: proc() -> int { font_cstring := strings.clone_to_cstring(app.config.font) defer delete(font_cstring) - fmt.println(font_cstring) app.font = ttf.OpenFont(font_cstring, i32(app.config.font_size)) if app.font == nil { @@ -468,11 +467,23 @@ render_text_area :: proc() { // Render line number background line_bg_rect := sdl.Rect{0, TAB_HEIGHT, LINE_NUMBER_WIDTH, WINDOW_HEIGHT - TAB_HEIGHT} - sdl.SetRenderDrawColor(app.renderer, app.config.colours.line_numbers_background.r, app.config.colours.line_numbers_background.g, app.config.colours.line_numbers_background.b, app.config.colours.line_numbers_background.a) + sdl.SetRenderDrawColor( + app.renderer, + app.config.colours.line_numbers_background.r, + app.config.colours.line_numbers_background.g, + app.config.colours.line_numbers_background.b, + app.config.colours.line_numbers_background.a + ) sdl.RenderFillRect(app.renderer, &line_bg_rect) // Render separator line - sdl.SetRenderDrawColor(app.renderer, app.config.colours.tab_border.r, app.config.colours.tab_border.g, app.config.colours.tab_border.b, app.config.colours.tab_border.a) + sdl.SetRenderDrawColor( + app.renderer, + app.config.colours.tab_border.r, + app.config.colours.tab_border.g, + app.config.colours.tab_border.b, + app.config.colours.tab_border.a + ) sdl.RenderDrawLine(app.renderer, LINE_NUMBER_WIDTH, TAB_HEIGHT, LINE_NUMBER_WIDTH, WINDOW_HEIGHT) // Adjust scroll if cursor is outside visible area @@ -503,7 +514,13 @@ render_text_area :: proc() { cursor_x := LINE_NUMBER_WIDTH + TEXT_PADDING + i32(buffer.cursor_col) * app.char_width cursor_y := y - sdl.SetRenderDrawColor(app.renderer, app.config.colours.cursor.r, app.config.colours.cursor.g, app.config.colours.cursor.b, app.config.colours.cursor.a) + sdl.SetRenderDrawColor( + app.renderer, + app.config.colours.cursor.r, + app.config.colours.cursor.g, + app.config.colours.cursor.b, + app.config.colours.cursor.a + ) cursor_rect := sdl.Rect{cursor_x, cursor_y, 2, app.char_height} sdl.RenderFillRect(app.renderer, &cursor_rect) }